The Flagship can be upgraded by adding a new module at a friendly Starbase. Modules cost an amount of resource units based on their type and take one (1) day each to build and install.
The designs for new module types can be discovered via alliances with alien species and by bartering with certain interstellar merchants.
Personal Items may also be purchased at a friendly Starbase.
|1 Fuel||20 ru||-||10 light years|
|Train Officer||100 ru||1 day||-|
|Recruit Yeomen||0 ru||-||-|
|Fix Hull Damage||10 ru per HP||-||-|
|Upgrade Fuel Capacity||1000 ru||1 day||+100 fuel capacity|
|Cargo Bay||1000 ru||1 day||holds 48 megatons of minerals|
|Helm||2000 ru||1 day||needed for starship movement|
|Life Support||2000 ru||1 day||supports 4 Crew|
|Science Bay||2000 ru||1 day||needed for Shields and tactical scans|
|Hyperdrive||2000 ru||1 day||needed for interstellar travel|
|Missile Bay||4000 ru||1 day||shoots boarding or explosive projectiles|
|Engine||4000 ru||1 day||generates Power|
|Cannon||4000 ru||1 day||shoots enemy starships; Blast, Laser, Multi|
Ships destroyed in combat can be scrapped for 1 megaton of Base Metal per Size category.