Alien Races

HUMAN
Hands: 2
Target: 8
HP: 4 + Rank + Athletics
Move: 5
Armor: Yes
Alien Ability: Willpower – When rolling a Profession reroll, can choose to reroll both dice.

PSIREEN
Hands: 2
Target: 8
HP: 4 + Rank + Athletics
Move: 5
Armor: Yes
Alien Ability: Psionic – Gains the Psionic ability score

CHENJESU
Hands: 1
Target: 7
HP: 8 + Rank + Athletics
Move: 5
Armor: No
Alien Ability: Rocky Exterior – Reduce damage by 1d6
Alien Ability: Strong – Melee damage +1 and +10 carry capacity

ANDROSYNTH
Hands: 2
Target: 8
HP: 4 + Rank + Athletics
Move: 5
Armor: Yes
Alien Ability: Super Genius – Are Professionals in all ability scores.

ARILOULALEELAY
Hands: 2
Target: 9
HP: 2 + Rank + Athletics
Move: 5
Armor: Yes
Alien Ability: Hyper-Space Native – Movement is a teleport speed.

ILWRATH
Hands: 0 to 6
Target: 8
HP: 4 + Rank + Athletics
Move: 2 to 8
Armor: Yes
Alien Ability: Bloodthirsty – +1 damage with handheld weapons
Alien Ability: Scuttle – Can use free hands to increase Move.

MELNORME
Hands: *
Target: 8
HP: *
Move: 2 + *
Armor: No
Alien Ability: Amorphous – As an action, relocate body parts to where they’re needed. Base HP + # Hands + Move +2 = 10
Alien Ability: Cool Under Pressure – Reroll all die rolls showing 1 on Profession skill.

MMRNMHRM
Hands: 2
Target: 8
HP: 4 + Rank + Athletics
Move: 4
Armor: No
Alien Ability: Robot – Can be healed by either Science or Engineering.

MYCON
Hands: 1
Target: 9
HP: 9 + Rank + Athletics
Move: 4
Armor: No
Alien Ability: Juffo-Wup – Regain 1 HP each round.

SHOFIXTI
Hands: 2
Target: 12
HP: 4 + Rank + Athletics
Move: 5
Armor: Yes
Alien Ability: Bushido – +1 damage with handheld weapons

SPATHI
Hands: 3
Target: 9
HP: 3 + Rank + Athletics
Move: 7
Armor: No
Alien Ability: Carapace – Reduce all damage taken by 2.

UMGAH
Hands: infinite
Target: 9
HP: 5 + Rank + Athletics
Move: 6
Armor: No
Alien Ability: Mutable Body – May reroll each damage die.

UR-QUAN
Hands: 4
Target: 7
HP: 9 + Rank + Athletics
Move: 5
Armor: No
Alien Ability: Patient – Ready Action grants +2 bonus
Alien Ability: Chitin – Reduce all damage by 1
Alien Ability: Decapitating Bite – 2d6 damage in melee.

VUX
Hands: 3
Target: 8
HP: 4 + Rank + Athletics
Move: 5
Armor: Yes
Alien Ability: None.

YEHAT
Hands: 2
Target: 9
HP: 3 + Rank + Athletics
Move: 6
Armor: No
Alien Ability: Flying – Ignore Out Of Control (OOC) penalties.

Alien Races

Star Control CStevenRoss